Four, five, six shots into the lead guy, and he isn’t even facing me.Īs I continue to shoot, he turns and fires a single bullet in my direction and I’m dead. At some point the other team breaks through. I set up in a corner off to the right, scope in, and cover my teammates. Here’s an example of a typical game for me: I purchase my SG 553 and run toward the first upper choke point on Dust. When I go online though, the game changes a bit. I enjoy playing CS and I love playing it with friends. Much like with StarCraft and most fighting games, I fall into the casual admirer role for CS. Arms Race in particular was a lot of fun.ĬS is a precise game, and I am usually on the receiving end of that precision. The games I played on these maps tended to be a little faster paced than on the classic maps owing to respawning after death, smaller maps, and my having no idea where to wait and hide. Of the 16 total maps, half of them are new and exclusive to the new modes. Classic maps, such as Dust, have undergone minor tweaks and balances, which are welcome. The alternate modes also allow for play on the new maps. Classic CS is all that the old-school CSers may want, but it’s good that these alternatives exist to allow for some variety. Arms Race is a mode where each kill automatically changes the gun you have in a roughly descending power level culminating in a required knife kill forcing you to get one kill with each weapon to win.ĭemolition tweaks the classic objective based formula by doling out specific weapons for getting kills instead of allowing you to purchase weapons between rounds. In addition to the stalwart favorites, a couple of new modes have been added that spice up the overall experience. This core gameplay is uncomplicated, but hard to be the best at because winning relies so heavily on precision and reflexes, and this is why CS has remained so popular for so long. Counter Strike started E-sports, and the competitive nature of the game has not faded over time. The people with the quicker reflexes and better knowledge of the map will be the ones atop the boards. The simple premise is elegant in allowing the teamwork and precision to override any gameplay requirements that might dictate who wins. Between rounds, earned money is used to upgrade weapons and extras, and you try again. Games are generally short because death can come in a fraction of a second, and knocks you out until the next round. Once the conditions are met or thwarted, or the simpler strategy of killing the other team is complete, that team wins the round. One side has an objective to complete, such as planting a bomb or rescuing hostages, and the other side opposes that goal. There are two teams: terrorists and counter-terrorists. If you have never played, or have been away for a while, here’s how it works. The classic maps such as Dust II, Italy, and Office are all here and looking sharp, and the primary gameplay modes are basically the same as you remember. For those who may have been playing CS for the last ten plus years, there is a lot in GO that will feel immediately familiar. It is the quintessential competitive shooter and remains as sharp and pinpoint accurate as ever. CS:GO is the embodiment of what made CS good, with clean, updated graphics and a couple of new modes, but little of the basic formula has really changed.ĭoes the CS gameplay still hold up? Well, over the years CS has carved out quite an impressive niche, and it has done so on the strength of that gameplay. This is not a game with a plethora of modes or one that contains upgrade decisions that you might agonize over. Counter Strike seems to fit that idea pretty well. “Easy to learn but difficult to master” is a phrase thrown around quite a bit in gaming, though less so in video gaming. Be it your first time, or your first time in a while (as it is for me), CS:GO is probably right for you. Counter-Strike: Global Offensive (CS:GO) is the newest CS game from Valve and Hidden Path Entertainment and provides an easy way to experience CS with a very low barrier to entry. Expanding those battles to the internet (which was blazing fast at the time) to experience the thrill of the hunt with strangers, was about the point that Counter-Strike and I grew apart. Going to a technical college, and going with friends, there were ample opponents and I had a blast in our local 2v2 and 3v3 matches. I was never especially good at it, though. In the halcyon days of my youth, by which I mean freshman year of college, I played a fair amount of Counter-Strike. Classic CS revamped and reissued for your enjoyment.
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